Saturday, September 3, 2011

Super Smash Bros. Brawl Subspace Emissary Part 5: The Plain

Super Smash Bros. Brawl Subspace Emissary Part 5: The Plain
Part 5 of our Super Smash Bros. Brawl Subspace Emissary Playthrough sees us travel to The Plain.  You can select between Mario and Pit for this level.  The music is great and the graphics are very nice.  We are greeted by a Borboras, possibly the most lame enemy ever.  Primids are easy to beat, but they don’t dance around whistling and then get angry when they see you and blow air in your direction…totally weird enemy.  Nonetheless, you see a few of them, some Feyesh, Primids, and Boom Primids.  Shortly after we encounter Tickens.  These are basically cute little chicks (that can fly) dressed in a giant suit of armor.  They are very slow and easy to defeat, but do build up speed when they attack.  As you enter the tunnel be careful because the wall will start to close in…you have to jump some electric orbs and then face a Borboas placed in a bad location.  Continue down and defeat a few more Primids; continue on and a door wil take you to a battle platform with lots of Spaaks and Primids.  After you clear this section Fire Primids appear.  They are about the same, just have the ability to breathe fire at you.  Go thru another round and you will dock the platform…only to have another group of enemies welcome you to solid ground.
Clear them and you go to a cut scene.  The Ancient Minister is in the area with a subspace bomb.  Mario and Pit both try to catch him (Pit in a rather humorous way) and the stage is clear.
No one joins your team, but we move up to 9% completion.


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