Wii Fit Plus Training Plus Part 15: Basic Run Plus
Basic Run Plus is just that, the Basic Run…Plus!The Plus here however refers to the quiz that you take upon completing your route.While you run, you will pass the 8-bit items, dogs, moles, Miis in bird suits, and more.The trick here is to remember just what you see to earn up to 30 bonus points…a huge boost to make any good score a great score!Let’s check it out:
Basic Run Plus: Short Routes
Route 1: Tan Cat, Green Collar:: This route takes us on the dirt track loop from the stone center, past the falls, under the fallen tree, past the cabins, and then down to the stone center to finish.You need to make note of the 8-bit Goomba, the number of dogs you pass towards the end, and the 8-bit Mario on the stone circle.Be very careful coming down the hill of the cabins as it is extremely easy to miscount the total number of dogs.We netted 63% with 30% bonus for a total of 93% and a 3-Star Ranking.
Route 2: Gray Cat, Blue Collar:: This route swings to the left and up onto the rooftops, with our end destination of the Queen Peach.Make sure to count the flags, note the 8-bit Goomba, any Miis on or at the end of the rooftops, the number of dogs down by the docks, and the mushroom on the queen peach.We netted 77% on our run with 30% bonus from the quiz which was good for a 107% 4-Star Rank.
Route 3: White Cat, Blue Collar:: This is the final route for the Short laps.This cat appears near the falls and will run up and across the downed tree and bring us back to the falls for the finish.You’ll want to pay attention to the mushroom by the tree, the number of moles behind the mushroom,fire flower Mario near the trees, and dogs as you near the finish line.We managed to score a 73 with 30 bonus points for a 103, 4 Star Rank, and calorie incinerator label.Our personal best remains a 146%.
These routes will burn roughly 10-15 calories over 2-4 minutes depending on your pace.
Basic Run Plus: Long Routes
Route 1: Gray Cat, Green Collar: This is the first route for the Long Routes.As you begin be careful not to go too fast and pass your guide cat.As you progress you will see flags, and then an 8-bit Mario along the river banks.We run along the docks, and then by the basketball courts where you should see a Star.We then head to the center city and see Fire Flower Mario in the fountain.The cat takes us up one ramp, down the other, back past the fountain, to the clock tower, and then to the edge of town on the asphalt. You’ll see several dogs here and then you break off to the left and climb the lighthouse hill to the finish line. Our pace netted a 71% and with our 30% bonus we mustered a 101% good for 4-Stars and Calorie Incinerator.
Route 2: Black Cat, Blue Collar:: This cat will come right before 8-bit Mario in the river bank.Make sure to pay attention to the flags you see before you jut to the right.Our next sight to see is the number of moles in the field.Once we pass the moles the cat takes us towards the tunnel where you will see a pack of dogs.As you enter the tunnel pay attention for a birdsuit or Mii and what color they are wearing.In the tunnel we’ll spot a mushroom before heading up the diamond plate ramp.Once out of the tunnel you round the bend and cross the finish line on the overlook point.We scored a 123% and got 205 for a bonus which gave us 143% for a 4-Star, Calorie Incinerator.
Route3: Tan Cat, Blue Collar:: This cat comes right before the docks.Make sure to note the number of flags and Mario in the riverbanks BEFORE you follow this cat.We run on the ocean side of the basketball courts and then meander through town where you see another Mario on the bowling alley.We then pass the fountain with Fire Flower Mario and are promptly greeted by a pack of dogs.As the cat takes you up the ramp it will go back down the other ramp and then up the stone walkway to the wooden rafters.You’ll pass another Fire Flower Mario and then cross the finish line atop the roof looking towards the clock tower.Be sure to check for Miis and people in birdsuits as you climb the roof.Our efforts landed 92% and a 30% bonus for 122% and yet another 4-Star Calorie Incinerator label.
These routes will burn around 20 calories and have you spend on average 3-6 minutes. My personal best is still at 188% for the Long Routes.
Basic Run Plus: Island Lap Routes
Route 1: Black Cat, Green Collar:: This route is the base island lap route.The cat will take you around the island on the paved road, just like on Free Run and Basic Run’s Island Lap Route 1.You’ll want to count flags as you progress throughout this run, particularly before you hit the tunnel.An 8-bit Mario adorns the center post on Ol’ Iron Sides.Coming down the bride you’ll likely see more flags up to a bit past the hotel.Slow down just before the hotel to avoid passing your guide and following the new cat.In the paved tunnel you sometimes see Miis that you’ll have to account for later.A few steps out of the tunnel and you’ll need to account for the pack of dogs.When you drop down towards the cove you will see the 8-bit Koopa.Things are pretty quiet until we pass the light house.On that downhill stretch be sure to watch for a standalone Mii or someone in a birdsuit.That is really all there is to this route.Our efforts managed to score a 137% and with the 30% bonus we netted 167% good for a 4-Star Rank and Calorie Incinerator.
Route 2: White, Tan, and Black Spotted with Blue Collar:: Once again, before following this cat, note the 8-bit Mario and account for all the flags.The cat actually comes right before the hotel and will head off to the left.We don’t have much action until we hit the bridge.With the lack of people around the goal is to account for any Mii that you might see.This varies from time-to-time, but if things are desolate, take note and keep your guard up!After the bridge we run left through the rocks and you should see the Star on the rocks and then make note of how many moles you see.We make a jump off the field and then travel through the windmill field.The route now goes up the paved road towards the ruin.We head left and climb the dirt road that leads to the temple.When climbing, feel free to slow down to help count the total number of dogs.As hard as it is to believe, that was all there was to see.We crossed the finish line, netted 30 bonus points to add to our 155% for a 185% good for a 4-Star Rank and Calorie Incinerator.This is sadly the only additional route on the Island Lap circuit.The bonus here is that all of the cats you see in the game show up at the end and circle your Mii upon completing this route…a nice touch in my opinion.
These routes burn about 35-50 calories and consume 6-10 minutes.
Conclusion
Overall, I think the Basic Run Plus is a nice change of pace, but I honestly prefer the plain, old Basic Run.Anytime you feel you are growing tired of the Basic Run, go ahead and run the Training Plus routes for a while and have fun with the quizzes.
More impressively these runs wrapped up our Wii Fit Plus Playthrough. Every exercise, every setting…I enjoyed recording this Playthrough/Walkthrough and hope that you enjoy watching it and that I might be able to help or inspire some folks.As always if you have any questions or comments post up!I will do my best to respond/answer.I highly recommend Wii Fit Plus to anyone with a Wii…it is a true original and sparked the “exergaming” craze that we still see today!
Wii Fit Plus Training Plus Part 14: Balance Bubble Plus
Part 14 of our Wii Fit Plus Training Plus Playthrough moves on to the river where we take on Balance Bubble Plus.Balance Bubble Plus, much like Table Tilt Plus, was so popular on Wii Fit it was carried over to Wii Fit Plus and improved.This one is noticeably more challenging than the Balance Bubble housed within the Balance Game catalog.Let’s check it out:
Wii Fit Plus Training Plus Part 14: Balance Bubble Plus
Balance Bubble Plus
This is another one-and-done activity; that is there are no upper levels of difficulty.That isn’t a bad thing as what you will be shooting for is improving your time.I would think unless you really stalled out and barely made it past the finish line you should 4-Star this exercise.I could be wrong if you have a really slow time, but the main objective is to cross the finish line.Just like Balance Bubble, if you make it right to the edge of the line and your bubble gets popped it is over.It is very easy to get sunk in the last section.Speaking of which, let’s analyze the course.
If you are a fan of the Wii Fit Plus Playthough you likely remember me ranting about the “flowing water” in Balance Bubble, well it doesn’t…however, it does in Balance Bubble Plus…sweet justification!What the means is you must always be leaned slightly forward to stay steady.If you stand 50/50 (front and back) you will slip in the direction of the current.Sometimes you may want to do this, most of the time it has to simply be compensated for and avoided.Always keep this in mind as you progress.
I basically played this one to the point where I 4-Starred it, and then a few token plays (21 attempts).I should play it more often as it is a lot of fun and challenging.We start out and have to navigate a few bends, some sharper than others…simply avoid the walls and you are golden.You also have to move due east and west at times, which was never seen on the basic Balance Bubble.
Once you have navigated the first few turns, some of them 90 degrees and managed to course your way straight east or west a few times you will come to a center-pivot with three arms.The trick here is to wait, hit an opening, and then maintain speed with the water vane.If you go to slow, you’ll get hit by the trailing arm…move too fast and you’ll pop into the forward arm.As soon as you emerge on the other side of this obstacle you enter a “dark temple.”
I really don’t know if that is what it is called, but if you examine the front walls it looks like some sort of a temple, and the jungle-esque music supports that hypothesis, lol.Anyway, as you enter you’ll notice on big change, it is dark…like completely dark.Fear not, move straight ahead and some torches will light small segments of your path.There are many different ways to navigate through this section.You essentially just have to use a lot of caution and move slowly to reveal the next break-point.You will pop if you run into a torch base, or the random spikes placed in the watery temple.This probably makes a lot more sense just watching the video, but text wise, this is the best I can do for you.When you get to a point that you are going for a personal best or World Record simply remember what path you think you can pull off in the least amount of time, learn it, and fly through as best you can.For casual game players and beginners, just take your time and come through unscathed.
So you’re still reading?Excellent and congratulations on making it through the dark temple portion of the course….if you were expecting to be rewarded with the finish line you should probably just turn around and pop the bubble…the worst is yet to come!
Literally a second out of the temple and we’ve got another center-pivot water vane.The strategy is the same, but this one has a much more straight forward approach.Oh and be careful not to speed…there is another center-pivot water vane turning the opposite direction right past this one.Seriously, they almost touch!The trick is of course to be mindful of the rotation and adjust accordingly.This one does have a sharp 90 degree bank if you take the right side (which is likely easier for most since you have to speed and swing due west if you go left (it can be done, but I don’t recommend it)).
So another challenge avoided, one more to go…and no, it won’t be an easy one.
As you clear the second center-pivot water vane after the temple there is a narrow straightaway.Do not speed through here!There are swarms of bees to greatly complicate things, the good news is they do have a pattern.The band news is that pattern will slow you down.So for the record runs fly wildly forward and hope for the best, for the rest of us, just take it easy and master holding your position.What I mean by that is that when you proceed, you’ll have to stop…but remember that current I spoke of?Yeah, you’ve got to lean ever so slightly forward to stay steady.If you master this the bees are not that bad.
There are a total of 8 bees.Three that fly the same direction at the start, three that form a 1-2-1 grid, and then two that fly top to bottom and guard the finish line from angled entries.
The first, second, and third bees fly left to right first, and then right to left.You can make a break for it if things line up right.The fourth bee flies right to left first, and then left to right while the fifth bee will take the course of the first three.The sixth bee mimics the fourth, which makes for a bit more of a challenge from this second tier of three than the first three bees presented.Please note that you can slow and rest between the third and fourth bees, you just have to hold your position.If you do that you can line up your run to the finish.The seventh and eighth bees actually fly top to bottom and then bottom to top.You can always tell when they’ll fly based on their wiggling before they do so, you can also weave through any of them when they turn (old pro trick there!).These last two really aren’t in the way if you are waiting.However, if you are making a speed run attempt for a record, they prove difficult as you never really have a straight shot lined up after traversing through the left to right flying bee field.
Nonetheless, get lined up and clear these last two bees and you cross the finish line (rainbow) and find yourself in a peaceful pool surrounded by treasure and your fellow Miis. It is actually a pretty cool ending.
Our first attempt back netted 1,739 yards and a 3-Star Rank.We had a few that were not that great, but then the payout came.The third attempt got 1,720 yards as the sixth bee got our bubble.The fourth attempt hit pay dirt and we got to end the recording on a happy note.Our efforts earned us a score of 1:29::68 which was good for a Champion Label and 4-Star Rank.As you can see, cross the line and your distance is scrapped and replaced with your time.My personal best is a 1:17::90 albeit with limited attempts.You won’t set the world on fire, but we did burn 4 calories over 2 minutes.
Balance Bubble Plus is the sequel to Balance Bubble and it will likely continue to be a staple of the Wii Fit series.This activity offers a lot of replay to master and then subsequently for going for a personal best or record.I think if you give it time you’ll come to enjoy Balance Bubble Plus.
Table Tilt was so popular on Wii Fit that the designers brought back a more challenging version for Wii Fit Plus Training Plus, let’scheck it out:
Wii Fit Plus Training Plus Playthrough Part 13: Table Tilt Plus
Table Tilt Plus
This is a sequel to Table Tilt from Wii Fit’s Balance Games.This is a one-and-done activity, that is there are no advanced levels.Once you play you will understand why.Table Tilt Plus keeps the basic 8 stage strategy, but with one major change…Now when you roll a ball into a hole you only get +6 seconds while clearing a stage nets you nothing.Yeah, that is correct you will be adding time 6 seconds at a time.You begin with only 50 seconds so it is very easy to struggle with one stage and wind up falling short of completing the game.Table Tilt Plus definitely requires multiple attempts and lots of practice to master.
The first level is pretty straight forward, you have to use the orange recessed areas to launch to the outer ring and roll into a hole, just be careful not to roll off the edge.Level 2 features a rotating hour-glass.The trick here is to get the balls in order of rotation as the hourglass changes directions after you pocket the first ball…I recommend getting each one right to the hole and not trying to land both at the same time.Level 3 also has 2 Balls…if you lean straight back you’ll land both against the orange levers that thrust them forward, stay perfectly balanced and you’ll drain both for +12 seconds.Level 4 graduates to 3 balls and you have to launch them from the base level to the top.My advice is to take one ball at a time and not worry about the others rolling off.Level 5 still has 3 Balls and you simply roll them forward along the spiral while avoiding the rising columns.Level 6 features 4 Balls and they must be maneuvered thru what I call a “pinball machine.”The best thing to do is take one at a time (while launching the others onto the main area).Roll it down avoiding the orange lever and use the column at the bottom as a stop before rolling into the hole.Level 7 features 5 Balls andone hole on the upper most corner of a platform.You can get balls to the hole from either the top platform or the bottom platform’s launcher.Take one at a time, but do your best to keep the others on the platform.Level 8 is pretty crazy.You start with 8 Balls atop a rotating hour glass, which just so happens to cover virtually the entire platform.Get the balls off as quick as possible and rotating with the hourglass.Once you have done this work to get one, as soon as you do, the hourglass will change directions and speed up…try to net another before it closes the whole.When it covers the hole you were using, shift your focus to the other hole, repeat this until you’ve landed every ball in a hole, that will get you thru the exercise with 80 base points and a time bonus for whatever you have left.
The first time through we had trouble with a few and only made it thru round 6 for 60 points. Our second attempt saw us improve and make it thru with 36 second to spare for a total score of 116 Points, which was good for a 3-Star Rank.A complete run through will take somewhere between 3-5 minutes and burn around 5-9 calories.
Table Tilt Plus is a lot of fun and the challenging nature makes it worthy of many replays.
Part 12 of our Wii Fit Plus Training Plus Playthrough takes us back to an activity I really enjoy, Skateboard Arena. This one builds up your skill level in Beginner and then let's you put it to the test in Advanced while the Free course will let you practice the details, have fun, or go for a high score! Let's check it out
Wii Fit Plus Training Plus Playthrough Part 12: Skateboard Arena, Beginner
Wii Fit Plus Training Plus Playthrough Part 12: Skateboard Arena, Advanced
Wii Fit Plus Training Plus Playthrough Part 12: Skateboard Arena, Free
Skateboard Arena
This is really an awesome game! When I first started playing I wasn't that great, particularly at the Advanced Course. In fact, I often wondered how they expected anyone to get thru however many stages there were. With practice, I was able to nail down the technique and finish out the 8th Stage on Advanced, man was that a good feeling. Granted, there wasn't much time left and the score was still pretty low, but nonetheless there was improvment. I worked from there to really perfect it and learn all the ins-and-outs of Skateboard Arena. With a bit more practice I was able to click off some pretty impressive scores (note: I have yet to use the Stage 6 "Shortcut"). This once again goes to show you that with practice, comes improvement and mastery. Now it is rare for me to finish with a 3-Star Rank.
The Beginner course just goes thru and teaches you all the basic moves. In the Advanced course you put all those to the test and attempt to execute them in succession to nail a good score. I have to say I like Advanced the most. Beginner really isn't much of a challenge...Advanced, even for a good skateboarder, can still throw you for a loop and offers a ton of replay value. I haven't done the Free course much, but you can either have fun, work on a set skill (like jumping off the half-pipe to a new platform for Stage 8 on Advanced), or just go for a high score. Obviously some portions, like the half pipe rows, are more condusive to getting high scores.
Overall Skateboard Arena is a great activity and one of the all star activities in Training Plus. It was a great challenge and in all honesty still is as you shoot to overtake your personal best. I have yet to get tired of this exercise and will likely to continue playing it for years to come.
Part 11 of our Wii Fit Plus Training Plus Playthrough has us clowning around at the circus with Big Top Juggling. Again, I’ve played 4 times prior to recording this playthrough. This activity, along with Rhythm Parade, just never appealed to me. That said, it isn’t a bad activity, just not one of my favorites. Let’s take a look and then expand on what you see:
Wii Fit Plus Training Plus Playthrough: Part 11 Big Top Juggling
Big Top Juggling
To juggle you simply flick the Wiimote and Nunchuck upwards. The trick is that you have to balance on a ball while juggling…the catch? You control the ball’s motion, or stability, by shifting your weight right or left. The game is divided between Beginner and Advanced.
Somehow we managed to score a 905 in Beginner which was good for a 3-Star Professional Rank and our personal best. This also burned 5 calories over 2 minutes and unlocked us Advanced (5 Balls). Having unlocked Advanced we just went ahead and tackled it. In our first ever playthrough of Advanced we scored 1,180 points which was good enough for an Amateur Ranking and 2-Stars. Advanced will consume about 2 minutes and 6 calories.
I’ve almost come to the conclusion that you simply dodge the bombs and then the other Miis will eventually throw Balls 4 and 5. I’ll find out for sure at some point and let you know.
I will likely play this one more thru the winter, particularly if we are ever snowed in etc. I would like to 4-Star it, but just as with Rhythm Parade it is not high on the priority list with so many other options on Wii Fit Plus and the entire Wii library. I’m sure some folks will really enjoy this, is just isn’t one of my personal favorites.
Part 10 of our Wii Fit Plus Training Plus Playthrough has us marching downtown in Rhythm Parade. I must again stress, I do not play this one much and it simply does not appeal to me. I do like the graphics and night scene at the city’s center, but this just isn’t my cup of tea. Nonetheless, this isn’t horrible and I’m sure some will love it. We need the Balance Board for marching and the Wiimote and Nunchuck for our directing. Let’s check it out:
Wii Fit Plus Training Plus Playthrough Part 10: Rhythm Parade
Rhythm Parade
There are two levels, beginner and advanced. The main difference between the two is the pace and duration. My biggest gripe is the march to the whistle. If this was just hitting the Wiimote or Nunchuck in-time with the sequence I would be fine. In my opinion I am keeping the same pace, yet the game doesn’t seem to think so. As you progress and do well you will add band members, the marching band can get pretty large depending on how well you perform. Make just one miss and you’ll loose the back row.
It is easier to understand the concept by just watching the video. Again, I feel like what is holding me back is the whole “march in time to the whistle.” I’ve never been a fan of that type of thing, and don’t intend to start now. I went ahead and persisted through the entire procession and we netted 410 points, good for a 3-Star Calorie Torcher Ranking on Beginner (Personal Best 468 Points, 3 Star). This will pass 3 minutes and burn roughly 13 calories. Advanced saw us score 1,010 points good enough to earn Calorie Torcher and the accompanying 3-Star Ranking (Personal Best 1,135 Points, 3 Star (3 Attempts, lol)). More importantly though, the Advanced segment of Rhythm Parade will burn 16 calories over about 4 minutes, not bad for the time invested.
I might play this once or twice a year, most likely on a day I’m snowed in at home. I would eventually like to 4-Star it, but there are many other things I will put a priority on completing. Nonetheless it is fun, aside from the stepping in tune part, and I’m sure a lot of folks will really enjoy this activity.
Part 9 of our Wii Fit Plus Playthrough sees us take on Tilt City.This is a very fun game, not a great workout, but good for coordination.Let’s check it out:
Wii Fit Plus Training Plus Playthrough Part 9: Tilt City
Tilt City
Tilt City is divided into three levels: Beginner, Advanced, and Expert.I had never played Expert and let me say it is quite challenging!
Beginner gets started with 25 balls and 3 colored pipes.The objective is simple enough, get the colored ball into the corresponding colored pipe.The best advice I can offer is to practice.Once you have played enough the actions will become ingrained in your muscle memory, which will be of great service.We shockingly clicked off a Perfect Score on Beginner with 250 Points for a 4-Star Champion Ranking, it wasn’t the first time we got a perfect score, but it is still cool to pull it off right off the bat.It burns 4 calories over roughly 2 minutes, again, not a big burn, but great for total body coordination.
Next up in Advanced we saw the same thing, but with 4 colored balls and pipes.They also upped the total ball count from 25 to 40.This is the same concept, just more difficult.I’m sure with time and practice you can master it just like Beginner.The good news is the controls are the same, Wiimote top, Balance Board bottom. We managed a 322 good for 3 Stars and a Professional Ranking!This also unlocked “Expert” which at the time I didn’t even know existed, lol.It will burn 5 calories over about 2 minutes each playthrough.
Naturally we had to take on Expert, it is the same thing as Advanced with a few minor tweaks.The most troubling is the control swap…where the Wiimote was the top element to tilt, now the Balance Board is up top with the Wiimote below where the Balance Board used to be located.This minor change really complicates things.Granted, if you play this one over-and-over I’m sure it will ingrain just the same as the other control orientation, but when you are accustomed to it one way, it is a big change.There are still 40 balls, but they seem to come quicker and in larger groups (towards the end).This makes things extremely tough as you will have multiple balls pile up and one slight mistake can cause you to miss out on 4 or so balls in a matter of seconds.Nonetheless this is a great challenge and will no doubt be something to work towards mastering.We managed a 114 and 112 in two attempts, both good for 2 Stars and an Amateur Rank…not horrible given the circumstances and not knowing Expert even existed.
Overall Tilt City is a good challenge and will help with total body coordination.
After venting some stress by pummeling Miis with snowballs, we take to the clouds for the Obstacle Course. This was definitely one of the reasons I picked up Wii Fit Plus and it was used heavily by reviewing agencies as one of the best new features. It is hard to argue as you get a good workout, and have a lot of fun...my biggest complaint is that there is not an "Expert" level on this game, let's check it out:
Wii Fit Plus Training Plus Playthrough Part 8: Obstacle Course
Obstacle Course
As mentioned, there are only two levels on this one Beginner and Advanced. I really wish I knew why they limited this great activity to just two rounds, but oh well. Again, that is my biggest slight on Obstacle Course...simply that there is no expert or 3rd round. That should, however, speak volumes for how great this exercise is. While you get a good workout in, you have a ton of fun, and that is exactly what Wii Fit Plus' Training Plus aimed to deliver.
The Obstacle Course on the Beginner level is fairly straight forward. You run, jump, and avoid obstacles that would send you off the course. Granted, each time you get knocked off you simply start over at the last cleared segment. It will take awhile to master, but once you first hit that finish line it won't be long until you are crossing it quicker and quicker each time out.
The Advanced level is a bit more demanding. You have the same series of challenges, but there are some new ones as well...most notably ice! The ice is slick and your Mii will slide across it...and off it (as I so elegantly demonstrated, lol). The basic concept is the same though, master the course and improve your times. Once you have established a good time you will have to contend with trying to best it...this is usually catch 2-2. Your judgment tells you to be safe and wait, but your record hungry side says to go for it...you'll either make it and ascend to new heights or be knocked off and lucky to place in your Top 10.
The Obstacle Course is a ton of fun and has great replay value both for record seekers and casual players alike. It did exactly what the designers intended...get you active and make sure you have fun while being active!
Part 7 of our Wii Fit Plus Training Plus Playthrough has us change gears, and clothes, as we bundle up for the Snowball Fight. This is another Training Plus original that makes great use of the Balance Board (dodging) and Wiimote (throwing). It isn't a great workout, but is great for hand-eye coordination and tests your reflexes, let's take a look at the action:
Wii Fit Plus Training Plus Playthrough Part 7: Snowball Fight
Snowball Fight
This is broken down into three levels: Beginner, Advanced, and Expert. As you progress each level gets progressively more challenging.
After taking to the skies for Bird's Eye Bullseye, we make our way back to earth and find the ground covered in snow, perfect for a Snowball Fight. This isn't necessarily a great workout, but it will do wonders for your hand-eye coordination (point and shoot) and reaction time/agility (dodging). You essentially just dodge snowballs by moving behind your protective barrier and then pop out to the right or left to nail opponents. Beginner and Advanced give you 3 hearts, if you get hit your vision will be blurry (covered in snow) and you will loose a heart. You can regain the heart b not being hit in succession. Some enemies will have snowman suits which make them have to take 2 hits to be knocked out. If you time it all right you'll have fun and pull in a good score. We netted 4-Stars on all stages including the Expert course, which only allows you to get hit once, which is understandable given the fact your opponents are throwing entire snowman heads at you! Overall it is just a lot of fun!
The best thing to do to perfect your skill is practice! You are probaby tired of hearing that, but it is true. The simple controls make this one easy to learn and a pleasure to master. I've found it is also a good way to relieve a little stress after a rough day, lol.