Showing posts with label first look. Show all posts
Showing posts with label first look. Show all posts

Thursday, October 5, 2017

Stardew Valley on the Nintendo Swtich - First Look!

Warning: Stardew Valley is addictive and can consume your life.
Only proceed if you are looking for a great time!

First Look: Stardew Valley on the Nintndo Switch


Well, it finally happened...my addiction has come full circle.  What seems like forever ago, I was hooked on Animal Crossing New Leaf.  I played daily.  I had to...the flowers, the errands, seasonal bugs & fish, new items to collect, and heaven forbid one of my favorite villagers contemplate moving!

It was a vicious cycle...long hours at work, late dinners, and other inconveniences of adulthood brought forth little free time for a social life, human interaction, or even taking care of yourself and getting adequate rest.  So, how do you unwind?  By doing daily chores and interacting with villagers in Animal Crossing New Leaf!  Doesn't exactly make the most sense on a purely practical level, but what ACNL provided to players was fun.  Just good old fashioned, simple, fun.  You can't play the game wrong, there are no lives, time passes just like in the real world, and somehow...someway, there is a soothing tranquility about it all.  The game's charm, simple, yet complex dynamics, and euphoric relief of stress just add up to a very well crafted game capable of blissfully and efortlessly consuming your time.

I got to a point with Animal Crossing New Leaf where I had pretty much done everything...but I was still playing.  In fact, I am afraid I might still be in the same vicious, but beautiful cycle if it were not for Stardew Valley.

Wait, wait, wait you say.  New Leaf was on a 3DS...Stardew Valley just came out on the Switch, what's the deal?  Paid endorsement?  Oh no, nothing of the sort.  The portability of the 3DS played a huge role in ACNL's ability to seize your life.  On a road trip?  No problem!  Out of town at a hotel?  The 3DS is easy to haul, doesn't require a tv, and certainly didn't need multiple cables knotting up in your luggage.  That layover at the airport...it sucks for most people...but not you!  You can flip open the 3DS and make time fly by!  Speaking of that, ACNL made 2-4 hour fligths seem more like minutes.  But none of this tells you how Stardew Valley broke the addiction to ACNL.

Well, I will tell you.  I bought Stardew Valley when it came out on Steam.  Yes, that Steam...PC Gaming.  Although Stardew Valley draws heavily from Harvest Moon, a series which I shockingly have never played, I paralleled it with New Leaf.  You have a day at your disposal, you can spend it however you like, but there are things that need to be done: tend to the crops, forage, go mining if the stars align...and of course, you have a quirky cast of residents to get to know and develop a relationship with...heck, you can even marry!

I became so absorbed in Stardew Valley, I spent my late nights at home at my desk navigating mouse and keyboard thru the charm that permeates Pelican Town.  All the key elements that made Animal Crossing New Leaf such an enthralling experience were present.  The addition of combat, courting a partner, and having more of a direct tie-in to upgrades quite literally making you more productive and thus profitable, the game pulled me in and hasn't let go.

Stardew Valley (PC) was easily my 2016 game of the year.  Yeah, there were bigger sellers, far more popular games, and plenty of AAA titles from the major studios.  But Stardew Valley is what brought me in and kept me playing (still to this day, in fact!).  The work of one man, Eric Barone, who most of you simply know as ConcernedApe.  He came up with the game, put it together, and made it shine.  The game's publisher, Chucklefish Games, was tasked with getting the smash PC hit out to consoles.

I had always dreamed of a 3DS version...even the Wii U's GamePad would provide an interesting experience.  However, as fate would have it, the Switch came alone...

The Nintendo Switch isn't quite the pocket friendly companion as a good, ol' 3DS, but it is very portable (some people have phones nearing this size and most everyone else was toting around a camera, or tablet of great proportions).  Plus, the Switch is much more powerful than the 3DS.  Handheld....check!  Table Top with Joy-Cons...check!  Docked and projecting to a huge HD TV...check!  One system hits all the marks.  Whether you want to unwind in the comfort of your own bed, lounge in the recliner, or pass some time between classes, or lunch at work...the Switch hits those same sweet spots as the 3DS.

Coupling Stardew Valley with the Nintendo Switch is a no brainer and something I had longed to see come to reality.  The team at Chucklefish made this happen and it is such a treat for Switch Owners!  As is often the case with console gamers, you tend to have the Nintendo, PlayStation, and Xbox camps.  They are typically very loyal, and I would say the majority likely stick to their favorite console, with a few crossing over to enjoy exclusive to a couple of consoles.  Some smaller percentage also games on the computer.  So what does this mean?  It means that up until earlier this year no one outside of the PC side of the hobby had been fortunate enough to enjoy the Indie masterpiece that is Stardew Valley!

While my first experience (nearing 150 Episodes on my YouTube Channel) sort of set the stage, I can't deny the Switch's advantages.  I love my computer...heck, I even built it with the parts of my own selection.  However, I can't easily lug the case around, let alone a monitor AND peripherals!  The Switch travels effortlessly.  And although I'm sure folks do use a wireless keyboard and mouse from bed, I don't.  The Switch can give me the same gameplay ability as the 3DS!

The bottom line is that although it came last, the Nintendo Switch version of Stardew Valley holds the portability and ease of access titles that no PC, or console (regardless of their prowess) can match!  That portability coupled with the same charming gameplay we came to know and love in Stardew Valley on the PC makes for one hard hitting combination!

Although I am partial to the keyboard and mouse (you know, after using them for hundreds of hours of gameplay on the computer), the Switch version plays beautifully in its' own right.  Those new to the series will simply learn the controls as they come...for someone switching from PC it'll be the same learning curve, just with the additional knowledge of any differences.

The game boasts the same features as all other installments and I can tell you right now...Stardew Valley and the Nintendo Switch makes for a gorgeous package!

If you are a Switch owner you owe it to yourself to pick this game up...you will NOT regret it!  The game is so peaceful, such a change of pace, and so enjoyable the only thing you are at risk of is developing a small addiction...and as gamers, there isn't more of a stamp of approval.

Stardew Valley was sent out by Chucklefish Games and I sincerely thank them for the review copy!  However, in order to be 100% transparent, this was a must purchase and had been on my radar since my first hours with the game on PC.  I've had an awful lot of viewers eagerly waiting for the Nintendo release of Stardew Valley and as of Thursday, October 5th the wait is over!

I fully back this game and give it the coveted 1ofWiisdom Seal of Approval!  If you happen to be an Xbox, or PlayStation gamer, I highly recommend you pick the game up as well.  Although you will be missing out on the portability the Switch offers, it is an incredible gameplay experience that is sure to bring a smile to your face.

Well, I've got to run...the plants aren't going to water themselves (yet!).

Wednesday, October 12, 2016

Skylanders Creator App - First Impressions and Creating Franky Star (Undead Element Ninja!)

Skylanders Creator App - First Impressions
& Creating Franky Star (Undead, Ninja)

At long last the Skylanders Creator App is now available!  In this video we check out the app, explore the options, and then create our very first Imaginator, Franky Star, an Undead Element Ninja!

What are your thoughts of the app?  Do you already have some Skylander Imaginator combos in mind?

Feel free to join the discussion on the Skylander Club Forum:
http://www.skylanderclub.com

Franky Star: Skylands Most Limited Resource Undead Ninja Imaginator

1 AM Update!
I went in to play around with the app some more and much to my delight the three Imaginite Chests were already re-stocked!!  The final chest, which previously yielded Barbella, unlocked Air Element Knight Sensei Wild Storm!!!  So, enjoy his bio and full color art work!


Thursday, December 18, 2014

Blackout: Skylanders Trap Team Dark Element with Bio

What: Blackout, Dark Element Skylander (Doesn't look like a Trap Master)
Any Other Details: No, sorry.
Skylander Club Link: http://www.skylanderclub.com/forum/viewtopic.php?f=34&t=262

First Look at Blackout, Dark Element Skylander with Bio

Blackout Illustration
Blackout Figure

Blackout Screenshots




Saturday, December 13, 2014

Unboxing Rocksmith 2014 Xbox One

What: Rocksmith 2014 Edition for Xbox One
Where Did You Get It: Amazon.com
What Did It Cost: $39.99 plus tax

Unboxing Rocksmith 2014



Well, I had been interested in Rocksmith for awhile, and with a 50% sale spotted on Amazon around Cyber Monday I went for it...

I figure $39.99 (vs $79.99) was a pretty legit value given the cable was included and most people I know shell out more than that for lessons.

After unboxing I immediately loaded the disc and started playing.

I obviously haven't played enough to tell you "Yes, it works" or, "Do NOT buy this!" but I did have fun and managed to get the guitar tuned, strum along to the Stones and Tom Petty AND try out a few mini games all in about an hour of play time.

I think if you are really wanting to learn guitar, this would be a decent place to start.  It should teach you the basics and the lessons (at least that I did, roughly 5-6) REALLY DO make you get things right, at your own pace, and then a real world pace before you can advance.

Like most things, repetition is key.

I'm not sure I'll do any gameplay of this, but I will try to keep you updated as I progress.  I'm not sure I'd want to gamble the $80 if I was just on the fence...However, $40 and I was willing to roll the dice, and glad I did.

And, just for the record, the game seemed to have very little trouble picking up the notes with my setup.  I had a few instances where I was hitting the notes and it would tell me to move a fret etc, but it was thankfully not the norm.

Overall, for $40 I am fairly happy.

Tuesday, September 9, 2014

Skylanders Trap Team Trap Storage Case from PowerA

What?  PowerA Trap Storage Case
Where Can I Get It?  Toys'R'Us Exclusive
What Does It Cost?  $19.99 plus tax
What Is Included?  Trap Case

First Look: PowerA Skylanders Trap Team Trap Storage Case



This was something I had wanted to see come to the market, but wasn't sure if it would make it.  PowerA looks to have recreated the Trap Box we saw in the original Trap Team Reveal Trailer.  Granted, this one probably won't be wood or made from the same prop-friendly design, but it will be functional, durable, and completely practical for Portal Masters looking for the best storage solution to Trap Team's unique Traps.

Toys'R'Us Listing

Zoom In on Trap Box

Zoom in on Bottom Portion of Trap Box

Zoom in on Top Portion of Trap Box



Saturday, May 31, 2014

Mario Kart 8 Unboxing with GameStop Pre-Order Poster & Review

What?  Mario Kart 8 for Nintendo Wii U
Where Did You Get It?  GameStop
What Did It Cost?  $59.99 Plus Tax
Promotions?  Free Mario Kart 8 Poster with Pre-Order
Promotion 2: Free Nintendo Game with the Registration of MK8 in Club Nintendo
What Was Stock Like?  Well Stocked!

Unboxing Mario Kart 8 and Checking out GameStop's Pre-Order Poster


I have waited a long time for this game!  I am a huge fan of the Mario Kart 8 Series and could not wait to get my hands on this title!  I picked up 2 copies, one for myself and one for my Nephew since it tied in perfectly with the last day of school (props to Nintendo for the Friday release!).

My Nephew and I logged a lot of time playing Mario Kart Wii and Mario Kart 7 together...In fact, it would be easy to say Mario Kart Wii is the reason I got into wanting to record gameplay footage.  Every night we raced there was some epic comeback or insane ending...We always finished with, "I wish we would have recorded that."  So, I started recording!

I was miffed we didn't get the free Blue Shell/Spiny Shell like Europe did, but Club Nintendo does offer a free game with the registration of Mario Kart 8.  These aren't bottom shelf, $5.99 games either...They are premo, Nintendo Titles!  The Legend of Zelda Wind Waker HD, Pikmin 3, Wii Party U, and New Super Mario Bros. U are the 4 titles you can choose from...I always encourage people to sign up and register their hardware and software with Club Nintendo for reasons just like this, not too mention the other cool prizes.  I am currently torn between Wind Waker HD and Pikmin 3...

The other thing that miffed me was the total lack of advanced notice on pre-order, or day of purchase bonuses...I waited a long time for announcements, or a potential blue shell equivalent here in the US and all that turned up was GameStop's poster.  As it turned out, Walmart and Target both had Wii Wheels going with the game...but I was unaware of those until the Sunday before release.  Toys'R'Us has the BOGO40%, which is great, provided there is another title you want to pick up.  That said, I went for the pre-order bonus glory in GameStop's Poster.

It isn't the flashiest thing, but it is neat and will look great hanging.  It measures 11" x 17" for those wanting to frame it...Although, since it is double-sided that will kill off one display angle.  I suppose though, most will have a favorite side and can mount it facing outwards.

The front side features a slash cut design with the Mario Kart 8 logo on one side and Mario in his anti-gravity kart on the other.  The dividing line is some race track advertisements.


The back side features another slash cut styling with snapshots of several of the new tracks meshed with the load screen style art.


I personally would have preferred a very simple poster.  Perhaps a blown up version of the cover art itself on one side and the back side featuring all the track names, characters, and items.  I suppose I value information and a helpful snapshots a bit more than modern styled art, but to each his own.  It was free, it is Mario Kart related, and I really can't complain.  I do hope though that Club Nintendo will offer up a 2 or 3 Poster Set as I described: Cover Art, Tracks and Items, and Characters.



The game gets a special Red Case which is rare and cool, despite me personally being a fan of the standard Wii U Blue.




The instruction manual is basically 1 page and in full color, but lacks detail.  I still miss the old mega-thick, informative manuals of old.

That said, this game is great!  The hours of fun and infinite reply value make it a steal.  It will deliver solidly as a gift of any sort and will likely maintain a perch at the top of the charts as word continues to spread with peer influence.  Mario Kart 8, in my opinion, is an example of software that moves hardware.

If you don't own a Wii U, the Mario Kart 8 Wii U bundles is the way to go and a tremendous value.  You will not regret purchasing this game.

I have currently played about 3 hours of Multiplayer with my Nephew and logged another 2-3 in the solo Grand Prix.  The new tracks are outstanding!  The graphical prowess of the Wii U definitely impresses...the retro cups featuring tracks born on the Wii version (like Moo Moo Meadows) are stunningly different...you can pick up the feel, lines, and sounds...but graphically they are like night and day.  I never had issues with the graphics on Mario Kart Wii, but Mario Kart 8 absolutely blows it out of the water.

When you factor in the infinite replay of Mario Kart Wii, but now have new, never before played characters (The Koopalings) AND the customizable karts and bikes like in Mario Kart 7 on the 3DS, you have opened up the door for tons of options and the chance to literally squeeze every last .001 off your time trial records.  This feature will be very much appreciated by hard core players.

The online mode has a great, simple interface that will get you racing in no time.  You can hop on regionally, worldwide, with friends, or via tournament.  You can also set up private rooms etc. to keep the action close to home, or within your circle of friends.

I've yet to play Battle Mode, but my Nephew and I should do that tonight.

This game seems to me an improvement over Mario Kart Wii and that game has yet to get boring to me...I envision a full run from this game as well.  Hardcore players will love the new elements and characters to master while breaking records, and casual players will enjoy the pick-up-and-go play style that the series is known for....Mario Kart 8 can be your weekend retreat for a good time, or an obsession hunting quicker times and Tourney wins.

Regardless your age, skill level, or penchant for video games, Mario Kart 8 will entice everyone to get involved...even if it is just as a spectator.  There is so much built in to the visuals, it is a little overwhelming at times trying to take in the surroundings AND win the race.

This is truly a must own for any Wii U Owner, Mario Kart fan, or gamer in general.  If you don't have a Wii U, this is reason enough to get one!

Myself and my Nephew will be playing this one for years to come...Thanks to Nintendo for delivering up yet another first party smash hit!

Wednesday, November 20, 2013

First Look at Skylanders Giants Special Edition Halloween Fright Riderfrom Frito-Lay

Wednesday, November 20th, 2013 will go down as a good day for Skylanders!

Earlier today the Frito-Lay Promo for "Pumpkin," or Halloween Fright Rider as I called him, came to an end as the goods were delivered!  Here is the video I shot after work this evening:

First Look at Frito-Lay's Fright Rider (FLFR)


I was able to make this post on the fly before getting home to do the video...This is where I linked to the pic from my Twitter feed.  Any time something pops up like this you can find the quickest updates via Twitter.  If you aren't on Twitter and can't Follow Me, simply come to the blog and check the right hand side bar...you'll get to see my latest Tweets that way! http://www.twitter.com/1ofWiisdom

 

He looks cool, but the color on Rider is certainly not "orange" as the pictures and promotional artwork led everyone to believe, it is actually more of a "copper" or "gold" like we saw on E3 Hot Dog.

That said, he does look pretty cool, so I can't complain too much.  I once again have to thank Tim out in California for hooking me up with a code for FLFR (Frito-Lay Fright Rider).  It was that night I finally found the promo bags at Toys'R'Us and as best I know my local stores never had any stock.

What are your thoughts?  Do you like this color scheme?  Would you have rather had it be the "as presented" orange and black?  Feel free to sound off in the comments and VOTE in the blog poll!


Frito-Lay Fright Rider, Front Side

Frito-Lay Fright Rider, Backside

Frito-Lay Fright Rider:
Left: Spear Parallel, Right: Spear Angled Down

FLFR, My 2nd Fright Rider for the Joust Jockey Path, and FLFR

2 FLFRs, Fright Rider (Sealed), and Fright Rider (Opened)


Again, personally I think I would have preferred a true ORANGE on Rider, but despite me always talking about not liking gold that much, it looks pretty slick here, especially with the contrast provided by the black on Fright.  The white eyes really get emphasized on both Fright and Rider in this color scheme.

As best I know all the figures shipped Thursday, November 14th, 2013 so if you don't already have your FLFR he should be showing up very soon.  Just look for the slim box as seen in the video.  Again, props to Frito-Lay for at least shipping decently.  This promo was fine, aside from the lack of promo bags in many regions.  Regardless, it remains far superior to the debacle that is the QDRS Promo.


For more information on this promotion, check out these previous posts:

Frito-Lay Spearheads Halloween with Special Orange and Black Fright Rider
http://www.1ofwiisdom.com/2013/09/frito-lay-spearheads-halloween-with.html

Checking Out Frito-Lay's Halloween Fright Rider Promotion:
http://www.1ofwiisdom.com/2013/10/checking-out-frito-lays-halloween.html


Wednesday, June 12, 2013

Skylanders Swap Force Box Art Previews

The first stop at E 3 today was to check out the Power A Booth...I've got video coming on a lot of their product line...you will like what you see!

Turning the corner from their main display wall netted a treasure trove of information: a prototypical store display. This display held various Power A accessories we all know and love AND shots of their forth coming releases...some which will hit PRIOR to the game.  These inch
Luce some killer iPod and iPhone cases/covers and SUPER COOL display items...best I've seen to date!

However, the unexpected came by way of the stocked box art for several characters:

Series 2 Chill

Series 3 Lava Barf Eruptor

Roller Brawl "Let's Roll!"

LightCore Star Strike (new Magic Element)

Free Ranger Air Element 

Magna Charge Tech Element

* post is a work in progress*














Tuesday, June 19, 2012

Skylanders: Giants Information, Characters, Powers, Compatibility

This post will remain a work in progress as new information is released and/or I have time to update the post...feel free to comment with what you know...Again, I will update as time allows.  I will also stick to posting only things that are confirmed or very likely to be true.  The original draft was composed Monday, June 18th, 2012 and published Tuesday, June 19th, 2012.  The latest revision is Feburary, 26th, 2013.




About the Game

-Release Date & Pre-Order

Skylanders: Giants will be the follow-up game to the smash-hit, and 1ofWiisdom staple, Skylanders: Spyro's Adventure.  The game is available for pre-order now at various places (Amazon, GameStop, Toys'R'Us, etc) and is slated for release on Sunday, October 21st, 2012 just ahead of Thanksgiving and the impending holiday rush where us veteran Skylanders really saw things get crazy.

Background Story

I heard this in an August 4th, 2012 interview with Alex Ness...here is the recap:

Kaos is on earth in a toy store trying to get back to Skylands and something he does with a portal sends him way back, literally, in Skylands. He finds and figures out how to activate an ancient Arkeyan robot and then learns that if he controls the "Iron Fist of Arkus" he will be in control of the entire ancient army of Arkeyans and can then proceed to defeat the Skylanders and rule all of Skylands.

-Game Engine

Giants will run on the same engine as Spyro's Adventure.  All console versions will be developed, once again, by Toys for Bob.  The 3DS Version, which should again be unique, will be switched from Vicarious Visions to n-Space...Here is an easy to read breakdown:

-Plartforms

Nintendo Wii and Nintendo Wii U (Developed by Toys for Bob)
Nintendo 3DS (Developed by n-Space (Spyro's Adventure was done by Vicarious Visions))
Microsoft Xbox 360 (Developed by Toys for Bob)
Microsoft Windows (Developed by Toys for Bob)
Sony Playstation 3 (Developed by Toys for Bob)

-Packaging

Skylanders: Giansts will come in two flavors: Starter Pack (with Portal) and Portal Owner's Pack (no Portal).  It is unknown if different versions will have different characters (ie Console=Jet-Vac, 3DS=Pop Fizz).  We will just have to wait and see at this point.  Update: It actually looks like my sample was correct...Jet Vac goes to Console Packs and Pop Fizz goes to the 3DS Packs!

--Starter Pack
Each Skylanders: Giants Starter Pack will include: Portal of Power, Game Disc/Cartridge, Poster, 1 Giant (Tree Rex), 1 New Skylander (Jet Vac), and 1 Re-Released Skylander (Cynder), as well as the matching Trading Cards and Stickers.

--Portal Owner's Pack
This is designed for people who already own a portal and want to take advantage of the savings.  It will feature the Game Disc/Cartridge, Poster, 1 Giant (Tree Rex), 1 New Skylander (Jet Vac), and the matching Trading Cards and Stickers.

Compatibility

--Forward Compatibility 

The Skylanders you know and love from Skylanders: Spyro's Adventure will transfer right across to Giants AND they can join the new releases in being able to upgrade to Level 15.  That said, they will not be able to have any other perks you see with the Giants based Skylanders as they can not have multiple upgrade paths or capitalize on the "Wow Pow" Powers.

--Backwards Compatibility

I did not expect this, but according the official Giants website, Series 2 (ie what will come out with Giants) will actually be able to play in Skylanders: Spyro's Adventure.  The answer doesn't explicitly mention Giants, but the question does...I will have a screen grab below.

New Skylanders

This is probably what most of you, at least at this point, want to know the most about...I will do my best to keep you up to date.  As I've said for quite some time, our best bet for info was E3, and it delivered.

-Giant Skylanders
--8 New, 1 per Element

There will be 1 Giant per Element and they will truly be "giant" when compared to their counterparts.  They should be just a shade over 2 times the height of a regular Skylander.

-Air Giant: Swarm
-Earth Giant: Crusher
-Fire Giant: Hot Head
-Life Giant: Tree Rex
-Magic Giant: Ninjini
-Tech Giant: Bouncer
-Undead Giant: Eye Brawl
-Water Giant: Thumpback

-LightCore Skylanders
--8 Total, 4 Brand New, 4 Previously Released (ie from the original 32)

These Skylanders light up when placed on the portal of power and have special "LightCore" powers.  In addition to that, whatever that may be anyway lol, they will reportedly light up in the game.  So unlike the current variants (Gold, Silver, Glow-in-the-Dark etc) these will not only look special in real life and on the portal, but also in the game...Well played Activsion, well played.

-New LightCore, Air: Jet-Vac
-New LightCore, Life: Shroomboom
-New LightCore, Magic: Pop-Fizz
-New LightCore, Water: Chill
-Old LighCore, Earth: PrismBreak 
-Old LightCore, Fire: Eruptor 
-Old LightCore, Tech: Drobot
-Old LightCore, Undead: Hex 


-New Regular Sized Skylanders
--8 Total, 1 per Element: 4 Regular, 4 LightCore

-New Regular, Air: Jet-Vac (Lightcore)
-New Regular, Earth: Flashwing
-New Regular, Fire: Hot Dog
-New Regular, Life: Shroomboom (Light Core)
-New Regular, Magic: Pop Fizz (Light Core)
-New Regular, Tech: Sprocket
-New Regular, Undead: Fright Rider
-New Regular, Water: Chill (Light Core)


-New LightCore, Air: Jet-Vac
-New LightCore, Life: Shroomboom
-New LightCore, Magic: Pop-Fizz
-New LightCore, Water: Chill
--New LightCore, Water: Legendary Chill


-New "Re-Released" Skylanders
--24 of the 32 will be coming back in regular form, but in a different pose...3 from each element.
--4 of these 24 "Re-Released" Skylanders will be LightCore (see above: Eruptor, Prism Break etc).


-Air: Lightning Rod
-Air: Sonic Boom
-Air: Whirlwind
-Earth: Bash
-Earth: Prism Break (LightCore)
-Earth: Terrafin
-Fire: Eruptor (LightCore)
-Fire: Flameslinger
-Fire: Ignitor, Legendary Ignitor
-Life: Stealth Elf
-Life: Stump Smash
-Life: Zook
-Magic: Double Trouble
-Magic: Spyro
-Magic: Wrecking Ball
-Tech: Drill Sergeant
-Tech: Drobot (Light Core)
-Tech: Trigger Happy
-Undead: Chop Chop
-Undead: Cynder
-Undead: Hex (Light Core)
-Water: Slam Bam, Legendary Slam Bam
-Water: Gill Grunt 
-Water: Zap 

-Legendaries

-Legendary Slam Bam
-Legendary Ignitor
-Legendary Stealth Elf
-Legendary Jet-Vac
-Legendary Bouncer
-Legendary LightCore Chill


There have been rumors and even a few decent pics or screen grabs of what looks like a maxed out Legendary Slam Bam and Legendary Ignitor.  If I had to guess, I would think we might see 8 of them total...That would allow for 3 from each Element to be released in a new pose, and 1 from each Element to be released as a legendary, thus making all 32 available in some form or another for another purchase.
*Again, this is just my speculation on June 18th, 2012, but I have heard crazier things...This just seems too likely to me...Activision can congratulate me for a correct prediction by sending new characters to demo :D

 Variants 

Potential Variants:

--Nothing at this time has been made official, but you can bank on some "chase" Skylanders.  I heard Alex Ness mention in an August 4th, 2012 interview they had some cool stuff planned in regards to variants.

I would think we might see more of the translucents, but in different shades...or metallic/pearl/dark variants.  I would bank that they will be like the past set-up...Hard to find, loaded with cash/partially levelled up etc, but probably look the same in the game.

Store Exclusives

-Amazon.com
--Gold Flameslinger (Single Pack)

-GameStop

--Golden Dragonfire Cannon Battle Pack
--Royal Double Trouble (Battle Ground Starter Pack for Apple)

-Target
--Granite Crusher
--Jade Flashwing
--LightCore Triple Pack (Prism Break, Eruptor, Drobot)

Toys'R'Us
--Legendaries
---Triple Pack: Slam Bam, Jet-Vac, Ignitor
---Single Pack: Bouncer
---Single Pack: Stealth Elf
---Single Pack: LightCore Chill


-Walmart
--Glow in the Dark Cynder (Starter Packs)
--Glow in the Dark Sonic Boom (Single Pack)
--Molten Hot Dog (Single Pack)


Glow-in-the-Dark

Cynder: Walmart Starter Pack
Fright Rider: Europe Single Pack
-Sonic Boom: Walmart Exclusive

Rock/Stone

-Zook
-Whirlwind

Sparkle/Glitter

-Sonic Boom
-Sprocket
-Hot Head

Flocked White (Snow)

-Eruptor
-LightCore Prism Break
-Stump Smash

TBA

-Scarlet Ninjini
-Polar Whirlwind

Console/Starter Pack Exclusives

Punch Pop Fizz: 3DS Stater Pack

Gnarly Tree Rex: Wii with Starter Pack

Translucent Green Gill Grunt: Skylanders Spyro's Adventure XBox Starter Pack
--Really bad timing on this one

Employee Exclusive (Christmas 2012)

-LightCore Prism Break

Toy Fair Exclusive (2013)

-Metallic Blue Chop Chop


Releases: Single Pack, Triple Pack, Battle Pack etc.

I will indicate "New" behind brand-new Skylanders.  Your old favorites listed out can be assumed to be their reposed "Series 2" releases.

Adventure Packs

Skylanders: Giants will have no new Adventure Packs.  The old APs however will work, which I assume means they'll unlock new chapters just as they did previously.

Battle Packs

In place of the Adventure Packs, Giants will feature Battle Packs.  Basically 2 characters packaged with an item that unlocks a new Battle Arena.  It is my hope, especially since there has been no confirmation of a Single Player Battle Mode, that they will also function as a "magic item" in Giants gameplay.

-Golden Dragonfire Cannon BP: Chop Chop, Golden Dragonfire Cannon, Shroomboom (New) ((GameStop Exclusive))
-Dragonfire Cannon Battle Pack: Chop Chop, Shroombooom, and Dragonfire Cannon
-Scorpion Striker Battle Pack: Zap, Hot Dog, and Scorpion Striker

Triple Packs

-Triple Pack A-1: Pop Fizz, Whirlwind, Trigger Happy
-Triple Pack B:-2 Ignitor, Chill, and Zook
-Triple Pack C-3: Sonic Boom, Sprocket, Stump Smash
-Triple Pack D-4: Gill Grunt, Flashwing, Double Trouble
-Triple Pack E:-5 Prism Break, Lightning Rod, Drill Sergeant
-Triple Pack F-6: Eruptor, Stealth Elf, Terrafin
-Triple Pack G-7: Fright Rider, Wrecking Ball, Flameslinger
-Triple Pack H-8: Spyro, Bash, Hot Dog
-Triple Pack I-9: Slam Bam, Shroomboom, Hex

LightCore Triple Pack (Target Exclusive): Prism Break, Drobot, Eruptor

Legendary Triple Pack (Toys'R'Us Exclusive): Slam Bam, Jet-Vac, Ignitor

Single Packs

LightCore

-Drobot-Light Core
-Eruptor-Light Core
-Prism Break-Light Core
-Jet-Vac-Light Core
-Shroomboom-Light Core
-Chill-Light Core
-Legendary Chill-Light Core
-Pop Fizz-Light Core
-Hex-Light Core

Series 2

-Terrafin-Series 2
-Slam Bam-Series 2
-Ignitor-Series 2
-Trigger Happy-Series 2
-Zook-Series 2
-Flameslinger-Series 2
-Double Trouble-Series 2
-Drill Sergeant-Series 2
-Stump Smash-Series 2
-Sonic Boom-Series 2
-Whirlwind-Series 2
-Gill Grunt-Series 2
-Bash-Series 2
-Hex-Series 2
-Prism Break-Series 2
-Stealth Elf-Series 2
-Eruptor-Series 2
-Lightning Rod-Series 2
-Cynder-Series 2
-Spyro-Series 2
-Wrecking Ball-Series 2
-Zap-Series 2
-Drobot-Series 2
-Chop Chop-Series 2

Newlanders

-Pop Fizz-New-Fright Rider-New
-Chill-New
-Flashwing-New
-Sprocket-New
-Shroomboom-New
-Hot Dog-New

Giants


-Swarm-Giant
-Crusher-Giant
-Bouncer-Giant
-Hot Head-Giant
-Thumpback-Giant
-Eye-Brawl-Giant
-Ninjini-Giant

Pricing

-Portal Owner's Pack (minus Portal $59.99):
-Starter Pack (with Portal): $74.99
-Single Packs: $9.99
-Light Core Singles: $11.99
-Giant Singles: $14.99
-Triple Packs: $24.99
-Battle Packs: $24.99 (as per August 2012 GameStop Exclusive)

Castaways (Added 8/7/2012)

I thought it only fitting to make note of the Skylanders from Series 1 which are not going to be treated to a repose.  I think Part of this is based on sales, and part is based on release date.  Warnado, Camo, and Wham-Shell are all insanely popular, and a lot of people still don't have them...With people getting them May-September, it makes sense to not crank out another...With others like Boomer, Voodood and Ghost Roaster, I think it is simply based on sales.  They just didn't move as much as the others.   I am really sad not to see a Dino-Rang repose, primarly due to the fact we had so much Bash in SSA (Regular, Legendary, Blue Bash at TRU etc).  Either way, Dino-Rang will remain a favorite of mine as will Ghost Roaster!

Here is the current list of "castaways:"

-Booomer (the more people hate on him, the more I like him)
-Camo 
-Dino-Rang (A favorite of mine, hard to repose though)
-Ghost Roaster (Metal Head had WIN written all over it)
-Sunburn
-Voodood 
-Warnado
-Wham-Shell

Powers

-The Original 32 (Green Base=Skylanders Spyro's Adventure)

The good news here is that your favorites from SSA can play in Giants AND upgrade to Level 15.  They will not have any new powers, but will supposedly enter just as you have them.  So if Terrafin is your favorite, he is maxed out with a SoulGem and down Sandhog, he should enter Chapter 1 of Giants in his killer form!


-Series 2: 8 New and 24 Re-Released from SSA's Roster (Orange Base)

Not only will all Series 2 Skylanders have the ability to upgrade to Level 15, but they will have what is known as "Wow Pow" Powers, basically something above and beyond the regular upgrade paths and Soul Gem seen with "Series 1" Skylanders.  Perhaps the best feature is that Series 2 Skylanders can switch paths.

-Giants

Each of the 8 Giants will have some massive powers to match their impressive stature.

You will see Giants able to walk on enemies and over treasure etc...They will also be able to bash (ie gain entry to areas regular Skylanders can not) and throw items (like boulders, not natural powers).  As you have seen in the trailer there is also "Feats of Strength" where you have to perform a certain action to advance through the level (think Elemental Gate from SSA, but on a larger scale).

Skylanders: Giants: In Game Features

There is not going to be online play at this point.

There has still yet to be confirmation of a SINGLE PLAYER BATTLE MODE, which is what I would like to see the most in Giants. 

An August 4th, 2012 interview with Alex Ness revealed that there was a game called Sky Stones

Skylanders: Spyro Universe

This will still be around and will be adapted to accommodate new Series 2, Light Core, and Giant figures...It is also believed they  will contnue to add games etc.


What I Would Like to See

-Pre-Order

It is nice to see the game is already up for pre-order, but is that to accommodate us die-hards, or is it because they are planning to make the game a nightmare to obtain?  You know, where it comes out mid-October and you can not find it until January, or nearly get killed and/or pay 3x the retail price to land one prior to Christmas.  I would really like to see the pre-order go for us die-hards and then have it function because it lets Activision estimate interest and quantity and then work to fulfill those orders and ramp up production to match etc.

I would obviously like to see this with the game and characters.  So if someone wants to order all the new Skylanders, they can fork over the cash in December and know they will see them the same day the local stores get 2 cases to sell out in an hour.

-Release Schedule

I realize these are made overseas and stuff happens, but it would be great (once the game is out and we know the character roster) that you will land X, Y, and Z Skylander at Q, W, and E Dates.  Even if you just announce that December 1st is when you can pre-order Wave 3 Skylanders that will ship mid-January it would be huge.

The rush to hit the store and time things with trucks is fun...about once every 3 months when you actually have the stars line-up.  The scalpers need to be put at bay...Activision and their retailers are not the ones profiting it is greedy individuals who likely don't even care about the game...Just eliminate it...we will gladly pay retail, in advance of the product, to avoid hassles...

-Bigger Challenge

The game is sort of geared towards a younger audience and I understand wanting to keep it accessible, but having some way of adjusting the difficulty would be great.  A few ideas would be having something unlock after defeating Kaos for the first time, or simply having the option to select it at the title screen, or per chapter etc.

-Single Player Battle Mode**

I have still not heard if it will feature SINGLE PLAYER BATTLE MODES, but it if does not, it is a HUGE BLUNDER.  Imagine a Madden Game where you can not play a practice game without having a friend.  I am going to give them the benefit of the doubt and assume this is a no-brainer.

Conclusion

Skylanders: Giants is shaping up to be a great follow-up.  We don't have a lot of information just yet, but we should see more with trailers and screen caps released along the way.

I know I am looking forward to it and to answer a very popular question: "Yes, I plan to do unboxings and a blind playthrough of the game...much like you saw with Skylanders: Spyro's Adventure."

Again, as of right now (June 18th, 2012) there is more we don't know than we do know.  I will update this as time allows, or more likely, as info is released.

**Updated August 6th, 2012.  Added a few confirmed names...Some info from an August 4th, 2012 Interview with Alex Ness, the just confirmed GameStop Battle Pack, and pricing and release dates etc (which I should have already done, just got too focused on the "cool" stuff).

**Updated August 13th, 2012.  I saw this yesterday morning, but am just now getting to post about it...Ther was another leak via an online vendor creating place holder pages (ie all the info, price etc, just waiting on image sets).  Luckily someone caught it, took screen caps, and shared with everyone.  This, for better or worse, revealed all the remaining characters OFFICIAL NAMES.  We still don't have all the info (release dates, waves, single/triple/battle pack configurations etc).  Nonetheless, this is a big deal!

Updated February 26th, 2013.  I decided to finally take the time to add in the variants and update the single pack and triple pack listings with what is currently known.